Wiki / Threats
Gore
How the dead come apart in The Hollow: what your weapon does to a body, and what each creature bleeds.
How it works
- Where you hit and what you hit with matter. Shotguns up close and explosives tear zombies apart. A killing headshot from a hunting or sniper rifle pops the head. Blades cut off the arm or leg you hit, and can take the head. Clubs and sledges crush skulls. Other guns sometimes take a head or a limb on the killing shot.
- Blood sprays out along the shot, splatters the walls, floor and vehicles behind, and leaves wounds where you hit. Fresh stumps pump for a few seconds, bodies leave pools, and wounded zombies drip as they walk.
- You can shoot or hack pieces off a corpse.
- Not everything bleeds red: Rift demons leak dark ichor with a faint ember glow, Spitters bleed acid, Bloaters bile (and burst when they die), Frostbound shatter into frost shards, a Juggernaut's plates throw sparks, and skeletons crumble to bone dust. Goliath Spiders splatter green. Other animals bleed like we do.
- Your melee weapon gets bloody and dries; wading through water washes it. Kill something up close and a little of it lands on you.
- Hollow Settings > Gore: NORMAL, EXTREME (more of everything, and it stays longer) or OFF (the game's own gore only). Gore effects cap: LOW to ULTRA, how much can be on screen at once. Turn it down if big fights stutter.
Tips
- Stains dry from dark red to brown and fade after a couple of minutes.
- The game's own gore censoring option still turns all of this off.
- Shotgun kills knock bodies off their feet.