Wiki / Skills & progress
Classes & Skill Trees
The Skills page replaces the vanilla perks. You pick one of six classes and grow its tree with skill points; Legends, after six mastered classes, is bought with Hollow Marks.
How it works
- Open Skills and pick a class card. Your first pick is free and gives a starter kit.
- Spend skill points (one per level) on the four clusters: Combat, Survival, Craft and Hollow.
- Click a node to read it, then press LEARN or W. A node opens once a node next to it is learned.
- Earn Hollow Marks by killing Hollow creatures (+1), alphas (+3), bosses (+5) and reading a lore page the first time (+1).
- Learn every node of your class tree, then live as that class for 7 days in all: it is mastered and you earn its Master Token.
Tips
- HOMESTEAD (green card) is a farming tree every class can learn with skill points.
- ROAD (tan card) is a driving tree every class can learn with skill points: see Road Skills.
- Changing class costs 1,000,000 Dukes and refunds your tree; it is free from a mastered class.
- Six Master Tokens open LEGENDS, bought with Hollow Marks: abilities go Level I, II, III before the next one opens.
- The Survivor column on the right holds six basics every class can learn up to a cap.
- The GUIDE button on the Skills page explains it again, the search box finds a skill.