THE HOLLOW
Wiki / Threats

Dread & the Eerie

A director watches every player. At night, alone, in the wilds or near Hollow creatures your dread rises and strange things start to happen.
Dread & the Eerie

How it works

  1. Dread climbs with night, wilderness, being alone and creatures nearby.
  2. High dread brings footsteps, knocks, whispers, doors opening and lights dying.
  3. The Watcher may stand behind a lone player; it vanishes when looked at or approached.
  4. Dread nights (about 1 in 8) bring thick fog and double dread.

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